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A special release of one of the most beloved fantasy adventures of our time! A spellbinding book that is an awsome kickoff for the redwall series. Brian jacques has outdone himself with this book. It is a story about an red sandstone abbey full of peaceful creatures threatened by the evil cluny the scourge, a huge barbaric rat with a whiplike tail bent on capturing the abbey. with his horde of bloodthirsty rats,stoats,weasels & ferrets he will give the abbey creatures a fight. the only problem is, that the abbey creatures no nothing about fighting! And the hero to save them all is matthias mouse, who's learns what it means to be a true warrior. readers everywhere will love this entrancing tale and will find great delight in it.
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This work is the second thrilling "Redwall" adventure. This is the story of Martin, the Warrior and legendary founder of Redwall Abbey. When Verduaga Greeneyes, king of the wildcats, becomes tyrant ruler over the creatures of Mossflower, the wood landers begin a life of serfdom and cruelty. But then, one winter afternoon, a young mouse called Martin chances by the woods - bringing with him an indomitable spirit of adventure and will for freedom...
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Slagar the fox hates Redwall Abbey--its peaceable creatures, its fearless mouse warrior Matthias. And now, he is embarking on a terrible quest for vengeance, cunningly stealing away what the Redwallers most cherish: their young. And the greatest prize of all would be Matthias's headstrong son, Mattimeo.
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When the rat pirate Gabool the Wild attacks the mouse-ship carrying Joseph the Bellmaker, he plunders its magnificent bell in a fit of greed, and then pitilessly casts Joseph and his daughter Mariel into the raging sea. After she is rescued and brought to Redwall Abbey, Mariel sets out with three fearless Mossflower companions (and her trusty rope-weapon, the Gullwhacker) to track down Gabool and avenge her father-and thus begins an unforgettable battle!
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The inhabitants of Redwall relax in the haze of summer-but as they do, the neighboring stronghold of Salamandastron lies besieged by the evil weasel army of Ferhago the Assassin. Worse still, Mara, beloved daughter of Urthstripe, Badger Lord of the Fire Mountain, is in terrible danger. Then a lightning bolt uncovers the sword of Martin the Warrior, and young Samkin embarks on an adventure that leads him to Mara. Can the good creatures triumph over the villainous Assassin? Illustrated by Gary Chalk
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A best-selling fantasy novel recounts the life of Martin, who rises from a childhood of slavery in the stronghold of Badrang the Tyrant to become the most glorious warrior mouse of Redwall. By the author of Salamandastron. Reprint. AB. NYT. PW.
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Worried about his daughter Mariel, Joseph the Bellmaker is led by a dream from Redwall Abbey to Southsward, where he becomes caught up in the battle between Squirrelking Gael and the vicious Foxwolf Nagru. Reprint. AB.
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Raised by the good creatures of Redwall Abbey, the young ferret Veil is cast out after committing an unforgivable crime, and when his father, the leader of a vermin war gang, invites him to join them, Veil faces a difficult choice. Reprint. AB. PW.
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The Tears of All Oceans are missing. Six magnificent rose-colored pearls, which inspire passion and greed in all who see them, have been stolen and passed from hand to hand, leaving a cryptic trail of death and deception in their wake. And now Ublaz Mad Eyes, the evil emperor of a tropical isle, is determined to let no one stand in the way of his desperate attempt to claim the pearls as his own. At Redwall Abbey, a young hedgehog maid, Tansy, is equally determined to find the pearls first, with the help of her friends. And she must succeed, for the life of one she holds dear is in great danger. . . .
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The murderous Rapscallion army is on the move. Dealt a humiliating defeat by Lady Cregga Rose Eyes, the Badger Lady of Salamandastron, who still pursues them, the Rapscallions are heading inland to take an even greater prize: the peaceful Abbey of Redwall. The elite fighting unit of hares, the Long Patrol, is called out to draw them off. At the forefront is the young hare Tammo, the lead sword in one of the most ferocious battles Redwall has ever faced—ready to fight to the death!
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A villainous new presence is aprowl in Mossflower Woods-the Marlfoxes. Stealthy and mysterious, they are out to plunder and destroy everything in their path. And when they reach Redwall Abbey, they ruthlessly steal the most precious treasure of all-the tapestry of Martin the Warrior. It takes Dann Reguba and Song Swifteye, children of warrior squirrels, to follow in their fathers' heroic footsteps. Together with the young shrew Dippler, and Burble the brave watervole, they embark upon the seemingly impossible quest. . . .
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Joined by Trimp the Hedgehog, Dinny Foremole, and Gonff—the ever- mischievous Prince of Mousethieves—Martin embarks on a perilous journey to the northland shore, where Luke, his father, abandoned him as a child. There, within the carcass of a great red ship, he finally uncovers what he has been searching for: the true story of the evil pirate stoat, Vilu Deskar, and the valiant warrior who pursued him relentlessly over the high seas, seeking to destroy Vilu at all costs, even if it meant deserting his only son. The legend of Luke and his son, Martin, is a glorious tale from Redwall’s history.
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The young haremaid Dotti and the badger-warrior Lord Brocktree— unlikely comrades—set out for Salamandastron together, only to discover the legendary mountain has been captured by the wildcat Ungatt Trunn and his Blue Hordes. To face them, the two must rally an army—hares and otters, shrews and moles, mice and squirrels—and execute a plan that makes up in cleverness what it lacks in force!
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Years ago, the vermin clan of Sawney Rath kidnapped one of Redwall's own-a baby otter, destined to become their "Taggerung," a warrior hero of ancient legend. But as young Tagg grows, he rebels against his destiny. The young otter journeys in search of his birthplace, a member of Sawney's clan always near, out to destroy the deserter. With the feisty mouse Nimbalo, Tagg fends off the avenging vermin, but can he find his way back to the Redwall family from whom he was separated so long ago? Here is all of the excitement and adventure a Redwall fan could wish for!
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Enslaved by the evil ferret King Agarnu and his daughter, Princess Kurda—slavers who have shackled hundreds—the brave squirrelmaid Triss, along with Shogg the otter and Welfo the hedgehog, plans a daring escape by sea. In her flights, Triss happens upon Redwall, and the abbey creatures discover a new hero in her. Someone brave enough to carry the sword of Martin and face the evil that threatens them . . .
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Martha, a wheelchair-bound haremaid, is sure that the secret to her cure is to be found at ancient Loamhedge Abbey. Two old warriors are inspired to quest for the ancient place—and three young rebels are determined to go with them. Meanwhile, the giant badger Lonna Bowstripe thirsts for vengeance against the searat Raga Bol and his crew, and it takes him to the gates of Redwall. This is a Redwall adventure to remember!
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There has never been a Redwall hero quite like Rakkety Tam, the roguish Highlander squirrel who sets off for Mossflower Wood on a mercenary errand and loses his heart to the charms of Redwall Abbey. And there’s never been a villain quite like Gulo the Savage: a vicious beast-eating wolverine who descends upon the Abbey in search of a relic called the Walking Stone. Readers will cheer at the return of the Long Patrol, the antics of a renegade vole thief, and the emergence of a new champion to wield the sword of Martin. As fans of Brian Jacques and Redwall know, the adventures just keep getting bigger and bigger.
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The otters of Green Isle have long been enslaved to the Wildcat Riggu Felis. They work and wait for the day their savior will arrive—the prophesized High Rhulain, who will lead them in battle and a return to glory. Meanwhile, young Tiria Wildlough, an ottermaid at Redwall Abbey, pines for her chance to learn the ways of the warrior, much against the wishes of her father. So when an injured osprey arrives at the Abbey, seeking help for its wounds and carrying tales of an embattled clan of otters, young Tiria knows what she must do.
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Lord Asheye of Salamandastron has a prophecy: A new Badger Lord must take his place and reign over the legendary badger fortress. But who is this young warrior who shuns both armor and sword? And how is he to be found? Mad Maudie, a feisty haremaid of the Long Patrol, is just the one to track him down. Meanwhile, the unsuspecting future Badger Lord has been captured by a scurrilous group of Sea Raiders led by the infamous fox, Vizka Longtooth, who intends on conquering Redwall Abbey. It is up to our young hero to defend Redwall so that he may fulfill his destiny as leader of Salamandastron.
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On a moonless night, two rats follow hypnotic lights into the forest, never to be seen again. Such is the power of the Doomwytes, sinister ravens led by the deadly Korvus Skurr. And when the young mouse Bisky persuades the creatures of Redwall Abbey to go in search of a fabled treasure, hidden long ago by one of the abbey’s most notorious thieves, they do not suspect Skurr and his ravens will be vying for that very treasure. Bisky and his fellow Redwallers must summon all their courage to face the evil horde of slithering snakes and vicious ravens. From underground tunnels to the tops of trees, the fearless Redwallers, with the help of their woodland friends, battle some of their most vicious enemies yet in an exhilarating, terrifying treasure hunt.
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(Note: To be released February 23, 2010.)
Guard the dibbuns! Protect your babes!
He appears out of thin air, and vanishes just as quickly. He is Zwilt the Shade, and he is evil. Yet he is no match for his ruler, Vilaya the Sable Quean. Along with their hordes of vermin, these two have devised a plan to conquer Redwall Abbey. And when the dibbuns go missing, captured, one by one, their plan is revealed.
Will the Redwallers risk the fate of their Abbey and all of Mossflower Wood to save their precious young ones? Perhaps Buckler, Blademaster of the Long Patrol, can save the day. He has a score of his own to settle. And fear not, these dibbuns are not as innocent as they appear. After all, they’re from Redwall.
Pack your vittles, bring your weapon of choice and join our friends on the dangerous search. But beware of the Sable Quean!
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