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Eddy D
member since May 22 2009
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Eddy D’s last login was Wednesday, July 15 2009.
Random books from my shelf
see Eddy D’s shelf
(30)
Game Programming Gems 3 (Game Programming Gems Series)
by Dante Treglia
100 Bullets: Decayed (100 Bullets)
by
Brian Azzarello
,
Eduardo Risso
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
by
Randima Fernando
Software Project Survival Guide (Pro -- Best Practices)
by
Steve McConnell
3D Graphics Programming: Games and Beyond (with CD-ROM)
by
Sergei Savchenko
Data Structures and Program Design In C (2nd Edition)
by
Robert L. Kruse
C in Plain English (In Plain English)
by
Brian R. Overland
Developing Games in Java
by
David Brackeen
Rated 4 stars
3-D Human Modeling and Animation, Second Edition
by
Peter Ratner
3D Math Primer for Graphics and Game Development
by
Fletcher Dunn
,
Ian Parberry
1984
by
George Orwell
Real-Time Rendering
by Tomas and Eric Haines Moller
Java 2 In Plain English
by
Michael Morrison
,
Brian R. Overland
Programming Jabber: Extending XML Messaging (O'Reilly XML)
by
D. J. Adams
Wizard: The Life and Times of Nikola Tesla : Biography of a Genius (Citadel Press Book)
by
Marc J. Seifer
OpenGL SuperBible (3rd Edition)
by
Richard S. Wright
Complete Idiot's Guide to Java 2 (The Complete Idiot's Guide)
by
Michael Morrison
100 Bullets Vol. 13: Wilt
by
Brian Azzarello
C# Essentials
by
Ben Albahari
The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender
by
Roland Hess
,
Ton Roosendaal
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