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Interaction design
Category:
General
| Started March 2007
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Designing for mobile: a path through books
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Usability Review
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(49)
How to Have Creative Ideas
by Edward De Bono
Field Guide to Gestures: How to Identify and Interpret Virtually Every Gesture Known to Man Quirk Books
by Melissa Wagner, Nancy Armstrong
Born Digital: Understanding the First Generation of Digital Natives
by
John G. Palfrey
,
John Palfrey
Experience Design 1
by
Nathan Shedroff
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
by
David Kushner
The Fortune at the Bottom of the Pyramid: Eradicating Poverty Through Profits
by
C. K. Prahalad
Design for the Real World: Human Ecology and Social Change
by
Victor Papanek
The Art of Innovation
by
Tom Kelley
,
Jonathan Littman
Strategy for sustainability : a business manifesto
by
Adam Werbach
Do You Matter?: How Great Design Will Make People Love Your Company
by
Robert Brunner
Computers as Theatre
by
Brenda Laurel
Making Meaning: How Successful Businesses Deliver Meaningful Customer Experiences (VOICES)
by
Nathan Shedroff
,
Stephen Diller
A Fine Line: How Design Strategies Are Shaping the Future of Business
by
Hartmut Esslinger
Sketching: Drawing Techniques for Product Designers
by Koos Eissen, Roselien Steur
Drawing for Designers
by
Alan Pipes
Draw a Visual Approach to Thinking Lear
by
Kurt Hanks
Experiences in Visual Thinking (General Engineering)
by
Robert H. McKim
Understanding Comics The Invisible Art
by
Scott McCloud
Information Anxiety
by Richard S Wurman
Designing Interactions
by
Bill Moggridge
The Back of the Napkin: Solving Problems and Selling Ideas with Pictures
by
Dan Roam
Designing for the Digital Age: How to Create Human-Centered Products and Services
by
Kim Goodwin
MTIV: Process, Inspiration and Practice for the New Media Designer
by
Hillman Curtis
Designing the Mobile User Experience
by Barbara Ballard
Handheld Usability
by
Scott Weiss
Designing for Small Screens (Design)
by Studio 7.5
Mobile Usability: How Nokia Changed the Face of the Mobile Phone
by Christian Lindholm, Turkka Keinonen
Mobile Interaction Design
by
Matt Jones
Professional Mobile User Experience
by Mika Hiltunen, Laukka, Jari Luomala
Cognitive Psychology: A Student's Handbook, 5th Edition: A Student's Handbook 5th Edition
by M. Eysenck
Introduction to Human Factors Engineering (2nd Edition)
by
Christopher D. Wickens
Interaction Design: Beyond Human Computer Interaction
by
Jenny Preece
,
Helen Sharp
The Design of Everyday Things
by
Donald A. Norman
,
Donald A. Norman
,
Donald A. Norman
Designing Visual Interfaces: Communication Oriented Techniques
by
Kevin Mullet
Security and Usability
by
Simson Garfinkel
Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design (The Morgan Kaufmann Series in Interactive Technologies)
by
Karen Holtzblatt
Site-Seeing: A Visual Approach to Web Usability
by
Luke Wroblewski
Communicating Design
by
Daniel M. Brown
Information Dashboard Design: The Effective Visual Communication of Data
by
Stephen Few
Designing the Obvious
by
Robert Hoekman
About Face 3
by
Robert Reimann
,
Dave Cronin
,
Alan Cooper
Emotional Design: Why We Love (or Hate) Everyday Things
by
Donald A. Norman
The Art of Project Management
by
Scott Berkun
Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter)
by
Dan Saffer
A Storm of Swords
by
George R. R. Martin
Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
by
Kritina Holden
,
William Lidwell
,
Jill Butler
Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (The Morgan Kaufmann Series in Interactive Technologies)
by
Carolyn Snyder
Designing Interfaces
by
Jenifer Tidwell
The Design of Sites: Patterns, Principles, and Processes for Crafting a Customer-Centered Web Experience
by
Jason I. Hong
,
James A. Landay
,
Douglas K. Van Duyne
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