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Grown Up Digital
by
Don Tapscott
Rated 5 stars
Tribes
by
Seth Godin
iBrain
by
Gigi Vorgan
,
Dr. Gary Small, MD
Born Digital
by
John Palfrey
How Computer Games Help Children Learn
by
David Williamson Shaffer
Everything Bad is Good for You
by
Steven Johnson
Rated 3 stars
The Tipping Point
by
Malcolm Gladwell
Rated 4 stars
The Black Swan: The Impact of the Highly Improbable
by
Nassim Nicholas Taleb
Rated 4 stars
The Brand Gap: Expanded Edition
by
Marty Neumeier
Good to Great
by
Jim Collins
Producing Animation (Focal Press Visual Effects and Animation) (Focal Press Visual Effects and Animation)
by
Catherine Winder
Rated 5 stars
How to Write for Animation
by
Jeffrey Scott
Rated 3 stars
The Animator's Survival Kit
by
Richard Williams
Rated 3 stars
21st Century Game Design (Game Development Series)
by
Chris Mark Bateman
Rated 3 stars
Creating Emotion in Games: The Craft and Art of Emotioneering
by
David Freeman
Rated 3 stars
Chris Crawford on Interactive Storytelling
by
Chris Crawford
Rated 3 stars
Chris Crawford on Game Design
by
Chris Crawford
Rated 3 stars
Game design
by
Bob Bates
Rated 3 stars
iCon
by
Jeffrey S. Young
,
William L. Simon
Rated 3 stars
The Google Story
by
David A. Vise
Convergence Culture
by
Henry Jenkins
The Starfish and the Spider
by
Rod A. Beckstrom
,
Ori Brafman
Rated 3 stars
Here Comes Everybody
by
Clay Shirky
Rated 2 stars
Understaning Media: The Extensions of Man
by Marshall McLuhan
Madison & Vine
by
Scott Donaton
Rated 3 stars
Enterprise Scrum
by
Ken Schwaber
A Theory of Fun for Game Design
by
Raph Koster
Rated 5 stars
The Long Tail
by
Chris Anderson
Rated 3 stars
Blue Ocean Strategy
by
W. Chan Kim
,
Renee Mauborgne
Rated 4 stars
The Strategy Paradox
by
Michael E. Raynor
Rated 4 stars
Group Genius: The Creative Power of Collaboration
by
R. Keith Sawyer
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