“Game developers know better than anyone else how to inspire extreme effort and reward hard work. They know how to facilitate cooperation and collaboration at previously unimaginable scales. And they are continuously innovating new ways to motivate players to stick with harder challenges, for longer, and in much bigger groups. These crucial twenty-first-century skills can help all of us find new ways to make a deep and lasting impact on the world around us.”
“Game design isn't just a technological craft. It's a twenty-first-century way of thinking and leading. And gameplay isn't just a pastime. It's a twenty-first-century way of working together to accomplish real change.”
“It used to be that we were spoon-fed the goal and the rules, and we would then seek feedback on our progress. But increasingly, the feedback systems are what we learn first. They guide us toward the goal and help us decode the rules. And that's as powerful a motivation to play as any: discovering exactly what is possible in this brand-new virtual world.”
“When we choose hard work, we enjoy the stimulation and activation...And this optmistic invigoration is way more mood-boosting than relaxing. As long as we feel capable of meeting the challenge, we report being highly motivated, extremely interested, and positively engaged by stressful situations...Hard fun leaves us feeling measurably better than when we started...The research proves what gamers already know: within the limits of our own endurance, we would rather work hard than be entertained. Perhapsthat's why gamers spend less time watching television than anyone else on the planet. As Harvard professor and happiness expert Tal Ben-Shahar puts it, "We're much happier enlivening time rather than killing time.”
“Fix #14: Massively Multiplayer Foresight ~ Reality is stuck in the present. Games help us imagine and invent the future together.”
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