Ralph F. Halse edited the glossary entries of Scavenger Lord Tuesday, July 10, 2012.
- Removed a term:
Tunar: Rank equivalent of major - marked the description of
Tunar as not a spoiler - Removed a term:
Scavenger: Generic term for the ruling class in Brizaria. Descendants of the survivors of the Great Disaster who reworked metals mined from ruined cities buried during the volcanic eruptions - marked the description of
Scavenger as not a spoiler - Removed a term:
Lord High Recycler: Title given to the Scavenger Lord elected by the inner council of Lords to administer the policies of the entire Brizarian Protectorate - marked the description of
Lord High Recycler as not a spoiler - Removed a term:
Wesslands: The entire western seaboard of Brizaria - marked the description of
Wesslands as not a spoiler - Removed a term:
Disaster Wars: The battle for supremacy and survival during the aftermath of the comet strikes - lasted approximately eight years - marked the description of
Disaster Wars as not a spoiler - Removed a term:
Dig Site: An established mine over an old-time city buried deep underground - marked the description of
Dig Site as not a spoiler - Removed a term:
Libs: Tribe inhabiting the Ark descended from the Polidircs of the twenty-third century - marked the description of
Libs as not a spoiler - Removed a term:
Burning Mountains: Mountain range circling the Ark, said to have both natural and artificial features - marked the description of
Burning Mountains as not a spoiler - Removed a term:
Ancient Evil: Also referred to as the Dark Power of the ancients - marked the description of
Ancient Evil as not a spoiler - Removed a term:
Gate of Lost Souls: The entrance to the Ark - marked the description of
Gate of Lost Souls as not a spoiler - Removed a term:
Docklands: Fortified structures surrounding a port or harbour town inhabited by Dargemen and Traders affiliated to the Dargemen clans - marked the description of
Docklands as not a spoiler - Removed a term:
L’Adur Flats: Extensive marshlands east of Howling Dog Lake, south of K’Tar city and north of the Burning Mountains - marked the description of
L’Adur Flats as not a spoiler - Removed a term:
Port Nam-Bhor: Fortified port city north of Brizaria - marked the description of
Port Nam-Bhor as not a spoiler - Removed a term:
Canbran: A warrior race inhabiting the Ark - marked the description of
Canbran as not a spoiler - Removed a term:
Perma-Steel: substance manufactured by the ancients. Metal like, it will not rust and can be reworked countless times without weakening its basic structure - marked the description of
Perma-Steel as not a spoiler - Removed a term:
Streetie: Upon reaching the age of fifteen summers the Ruins dwellers cast out the young males from their respective tribes for a period of six years following a ritual ceremony. Not until they reach twenty-one summers are they permitted to return. For the only time in their lives, Streeties form packs with other youths from neighbouring tribes to survive by raiding settlements, caravans and tribes for food. - marked the description of
Streetie as not a spoiler - Removed a term:
Neesien: Generic term used to describe the race of humans controlling the northern aspect of Brizaria - marked the description of
Neesien as not a spoiler - Removed a term:
Lake of Dreams: South of Neesien Empire and North of the Wessland border - marked the description of
Lake of Dreams as not a spoiler - Removed a term:
Lord of Wisdom: Affectation given to the head of the Brizarian temples - marked the description of
Lord of Wisdom as not a spoiler - Removed a term:
Co-Ber: Right Hand Man – trusted advisor - marked the description of
Co-Ber as not a spoiler - Removed a term:
Th’urket Twar: Sacred Trog talisman - marked the description of
Th’urket Twar as not a spoiler - Removed a term:
Dingoes Jaws: The entrance to a northern bay situated on a peninsula within the Neesien Empire used as a neutral port by both the Bugis and Dargemen to replenish supplies and mend vessels - marked the description of
Dingoes Jaws as not a spoiler - Removed a term:
Battle Challenge: The method employed by the Scavengers to elect a leader, settle disputes between Protectorates and to make war - marked the description of
Battle Challenge as not a spoiler - Removed a term:
House of Roth: The largest trading house in the Brizarian Empire - marked the description of
House of Roth as not a spoiler - Removed a term:
War-Roo: Genetically altered kangaroo employed by the Canbrans as beasts of burden and war - marked the description of
War-Roo as not a spoiler - Removed a term:
Federated states: A group of aligned cities that broke from the Scavenger Empire to form an independent nation in 258 A.D. - marked the description of
Federated states as not a spoiler - Removed a term:
Perma-glaz: substance manufactured by the ancients. Can be hard, soft and pliable and shaped easily - marked the description of
Perma-glaz as not a spoiler - Removed a term:
Cursed Relic: An artefact that inexplicably causes the wasting sickness - marked the description of
Cursed Relic as not a spoiler - Removed a term:
Protectorate: An area of land historically controlled by a Scavenger Clan - marked the description of
Protectorate as not a spoiler - Removed a term:
Gibba Plain: Red desert sands filled with small and medium sized rocks - marked the description of
Gibba Plain as not a spoiler - Removed a term:
Bay of Despair: Entrance to Port Nam-Bhor, the main Brizarian commercial depot - marked the description of
Bay of Despair as not a spoiler - Removed a term:
Zarn-Aul: Loosely aligned Scavenger Protectorate on the far north frontier of the Brizarian Empire and border of the Neesien Empire, third largest Protectorate in Brizaria and one of the cities of the Federated States - marked the description of
Zarn-Aul as not a spoiler - Removed a term:
Scavenger Empire: That part of Brizaria ruled by the Scavengers - marked the description of
Scavenger Empire as not a spoiler - Removed a term:
Old Northern-Quarter: That part of the Brizarian capital first settled by the Scavengers - marked the description of
Old Northern-Quarter as not a spoiler - Removed a term:
The Maker: Dom Ice Eye’s legendary lost sword - marked the description of
The Maker as not a spoiler - Removed a term:
Dark power of the ancients: Describes the lethal energy contained in old-time weaponry and artefacts found in the ruins and in buried cities - marked the description of
Dark power of the ancients as not a spoiler - Removed a term:
Great Northern Territory: that northern portion of Brizaria controlled by the Neesien Caliph - marked the description of
Great Northern Territory as not a spoiler - Removed a term:
Hawk-Wing: Genetically altered pterosaur - marked the description of
Hawk-Wing as not a spoiler - Removed a term:
Inner Council of Lords: A clandestine group who meet to decide the political fate of Brizaria on an as needs basis. These Lords can each trace their ancestry back to Dom Ice-Eyes, the first Lord High Recycler of Brizaria - marked the description of
Inner Council of Lords as not a spoiler - Removed a term:
Ark: A vast tract of land and sea surrounded by artificial and natural mountains designed by the ancients to hold their seat of government and all remaining and threatened animal and plant species. Only one entrance to this place exists; it is known as the Gate of Lost Souls and lies on the far eastern border of the Scavenger Empire traditionally guarded by a garrison of Activist foot soldiers - marked the description of
Ark as not a spoiler - Removed a term:
The Watch: Brizaria’s Police Force restricted to the capital city precincts - marked the description of
The Watch as not a spoiler - Removed a term:
Great Disaster: The commencement of the day of impact of multiple comet strikes to the Earth - marked the description of
Great Disaster as not a spoiler - Removed a term:
Wilvo: Fanatical adherents to the Viro cause - marked the description of
Wilvo as not a spoiler - Removed a term:
Eastlands: A term used to describe the unsettled land east of the Brizarian capital - marked the description of
Eastlands as not a spoiler - Removed a term:
Trogs: Genetically altered humans specifically tailored to work in the caverns of Mars to form cities for colonists. Later, Trogs were transported to Earth to search for minerals. After the Great Disaster, Trogs broke from their human masters and formed their own inter-tribal alliances - marked the description of
Trogs as not a spoiler - Removed a term:
Valley of Fallen Relics: West of Ord and south of Port Nam-Bhor - marked the description of
Valley of Fallen Relics as not a spoiler - Removed a term:
Battle Lord: Chief Advisor to the Lord High Recycler on military matters and commander of the forces under the control of the Lord High Recycler. Also generic term that refers to a warrior chosen to advise a lord on matters of war - marked the description of
Battle Lord as not a spoiler - Removed a term:
Dom Ice-eyes: First Scavenger High Lord – First Lord High Recycler - marked the description of
Dom Ice-eyes as not a spoiler - Removed a term:
Activist: ecclesiastical foot soldier recruited from the ranks of those Ruins-dwellers who have escaped the old-cities. But also any citizen who joins the religious armed forces can become an activist. - marked the description of
Activist as not a spoiler - Removed a term:
Port Duria: Independent city with strong alliances to the Scavenger Empire and the Wesslands situated on the south-western border of the Scavenger Empire - marked the description of
Port Duria as not a spoiler - Removed a term:
Kor-Sun: Martial Art – known as The Way of the Warrior - marked the description of
Kor-Sun as not a spoiler - Removed a term:
Darneen: Capital of the Neesien Empire - marked the description of
Darneen as not a spoiler - Removed a term:
Lake of Lost Souls: Provides water to the Federated States. - marked the description of
Lake of Lost Souls as not a spoiler - Removed a term:
High Council of Lords: A hierarchy of feudal Scavenger lords who sit in a parliamentary style meeting in Brizaria to discuss matters of trade, Battle Challenge, security, grain supplies and who reluctantly share discussions with guilds such as the traders, merchants and artisans - marked the description of
High Council of Lords as not a spoiler - Removed a term:
Blood Feud: Blood Revenge - marked the description of
Blood Feud as not a spoiler - Removed a term:
B.D.: Before Disaster - marked the description of
B.D. as not a spoiler - Removed a term:
Sun-Kor: The opposite to Kor-Sun, known as the Inner Path to Peace and Harmony, but closely aligned - marked the description of
Sun-Kor as not a spoiler - Removed a term:
Ti’cher: Female head of a Scavenger Clan - marked the description of
Ti’cher as not a spoiler - Removed a term:
Neckar: Chief Spy - Spy Master – Chief of Intelligence - marked the description of
Neckar as not a spoiler - Removed a term:
Brizaria: Capital of the Scavenger Empire and the generic name for that island once known as Australia - former City of Brisbane - marked the description of
Brizaria as not a spoiler - Removed a term:
Dargemen: Sailors - marked the description of
Dargemen as not a spoiler - Removed a term:
Democrats: Tribe inhabiting the Ark descended from the Polidircs of the twenty-third Century - marked the description of
Democrats as not a spoiler - Removed a term:
Shatar: Trog War-Axe - marked the description of
Shatar as not a spoiler - Removed a term:
Feral: Rank of Activist - marked the description of
Feral as not a spoiler - Removed a term:
Sah’rd: Race of desert dwellers descended from survivors of the Great Disaster who settled on the Gibba Plains - marked the description of
Sah’rd as not a spoiler - Removed a term:
Grey Sea: Expanse of water separating Brizaria from Taswegia - marked the description of
Grey Sea as not a spoiler - Removed a term:
Darge: Dow like vessel fitted with poop deck, two masts, sails and a row of oars either side - marked the description of
Darge as not a spoiler - Removed a term:
Ruins dweller: generic term for an inhabitant of the ruins - marked the description of
Ruins dweller as not a spoiler - Removed a term:
Garthen-Ror’s Spire: The tallest edifice in Brizaria standing guard before the Ark - marked the description of
Garthen-Ror’s Spire as not a spoiler - Removed a term:
Viro: A priest of the Order of Greens - marked the description of
Viro as not a spoiler - Removed a term:
A.D.: After Disaster - marked the description of
A.D. as not a spoiler - Removed a term:
Taswegia: Little known island state somewhere south of Port Duria in the Grey Sea - marked the description of
Taswegia as not a spoiler
(
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