Books

  1. Shelfari

    Shelfari edited the description of The Microsoft DirectX 9 Programmable Graphics Pipeline Sunday, August 16 2009.

    • Learn to write high-performance graphics applications using DirectX 9 with information straight from the Microsoft DirectX development team. Detailed technical guidance plus code samples and applications.

    ( see all changes to this book’s description )
  2. Shelfari

    Shelfari edited the contributors of The Microsoft DirectX 9 Programmable Graphics Pipeline Sunday, August 16 2009.

    • Added a contributor: Kris Gray: (Primary Author)
    ( report abuse )
  3. Shelfari

    Shelfari edited the first sentence of The Microsoft DirectX 9 Programmable Graphics Pipeline Friday, July 17 2009.

    • This book focuses on the DirectX 9 programmable graphics pipeline, which implements vertex shaders, pixel shaders, and effects.
    ( see all changes to this book’s first sentence )
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