Books

April P
  • Rated 5 stars

Imagine, if you will, a world of fantasy filled with such things as Chorm, hovermutts, Simps, magical potions, talking grave stones in the shape of the deceased’s heads, a Sea Wraith and evil beasts. This is the world of DreAmm. A world in which Root Karbunkulus finds herself in after suffering years at her “Aunties” beck and call. Root is excited to leave her “normal” world behind, to discover what this new magical world holds in store for her. Never did she imagine, however, just how great of an adventure she would find herself on.

After being taken to The House of Gub, along with several other orphans, Root befriends Lian - son of Lord Blick and a Nodmin (one who has always lived in this magical world). It is not long before the children are all informed of the Quest that they are about to embark upon and further divided into teams of three. The first item to be found is the Miist of Kalliope - a powerful potion, of which there are only six. With hundreds of teams and only six possible winners, the Quest heats up. Much to Root’s relief, Lian is on her team, as well as Dwyn - another orphan. The three decide to call themselves The Valadors, after a winged creature that seeks its true Self in the calm of the storm.

After the children are paired with new life long companions, their Hovermutts, they begin their journey. Not an easy journey from the beginning, Root, Lian and Dwyn are tested several times over. As they discover the magic they are gifted with, they must learn to rely on their inner courage and trust one another. The race to find the Miist is on as is the race to stay alive.

The Questory of Root Karbunkulus is a fabulous story. Highly engrossing and addicting, from page one. Filled with rich fantasy and magic, it will engulf the reader within the world of DreAmm and not release it’s hold until the very last page. I loved the characters and was very drawn to Root. A child who once lost all hope in her young life, discovers the magic and wonder of a world she never knew existed. There are so many fun elements within this story, from the clever hovermutts to the wonderful usage of palindromes, The Questory of Root Karbunkulus has it all - fantasy, intrigue, suspense, friendship and fun. Geared toward ages 9 -12, this is a perfect story to envelope children within a world of reading. As an adult, myself, I can say that this is also a story to extend that age range and reach an ageless audience.

The Questory of Root Karbunkulus: Item 1 - Miist, is the first in a series of six books. As each book comes to a close, a new item will be discovered and another team eliminated. I anxiously await the next installment and cannot wait to see what adventure is in store for Root, Lian and Dwyn.

April P wrote this review Tuesday, July 29 2008. ( reply | permalink )
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