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Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of... read more
Chapter 1: Defining the Obvious
Chapter 2: Understanding Users, Then Ignore Them
Chapter 3: Build Only What Is Absolutely Necessary
Chapter 4: Support the User's Mental Model
Chapter 5: Turn Beginners Into Intermediates, Immediately
Chapter 6: Handle Errors Wisely
Chapter 7: Design for Uniformity, Consistency, and Meaning
Chapter 8: Reduce and Refine
Chapter 9: Don't Innovate When You Can Elevate
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