Books
x dismiss this message

Did you know you can edit this page?

see page history

Description edit see section history

The Earth is in another ice age and civilisation is restarting in a future so distant that the only traces left of our time are a few precious shards of glass. When the seas rose and the earth froze, much knowledge was lost.

Life on Hexult is about to change, with the arrival of the new... read more

Summary edit see section history

Shipwrecked on the frozen seas of an ice world, in a future so distant that the only traces left of our time are shards of glass, fifteen year old twins, Jacob and Elya, are rescued by Aulf, the young mail man, who earns a precarious living sailing his small boat between the treacherous arms... read more (warning: may contain spoilers)

Shipwrecked on the frozen seas of an ice world, in a future so distant that the only traces left of our time are shards of glass, fifteen year old twins, Jacob and Elya, are rescued by Aulf, the young mail man, who earns a precarious living sailing his small boat between the treacherous arms of the Vajra Crevasse, to deliver mail to the troubled islands of Hexult.

When the seas rose and the world froze, much technology was lost, and Jacob and Elya's superior knowledge of science leads the superstitious islanders to believe they are magicians. An ancient prophecy, predicting their arrival, spells trouble for the twins, and before long threatens their relationship with each other and puts and Elya's life in danger.

With the islands at each other's throats, Jacob and Elya come up with a revolutionary plan to help improve relations across Hexult, an idea instantly snapped up by Hexult's resident magician, Gabriel, who sees it as the perfect way to redeem his own fading glory, and immediately plots to undermine the twins' credibility and snatch the credit for himself.

With the help of Aulf, and his fiery crewmate, Ingar the Orphan, Jacob and Elya must overcome personal tragedy, the islanders' prejudice, marauding ice raiders, and Gabriel's vengeful scheming, in order to save their reputations and their lives.

Characters/People edit see section history

  • Aulf: The lean athletic postman, Captain of the Aurora
  • Ingar: A homeless orphan who becomes the crew of the Aurora
  • Skymirror Jacob: Twin of Elya. Tall and thin with short spiky blond hair. Clever, verging on geeky
  • Elya: Twin of Jacob with similar fine features, but with log black hair.
  • Gabriel: Not originally from Hexult. Famous for predicting when the Vajra will shake.
  • Mayor Potts: Mayor of Orking Do. No bodys fool, decisive and a good mayor
  • Jeremiah Grimwold: A huge but kindly blacksmith
  • Isambard: Mayor of Thorland. (Called Chieftain on Thorland)
  • Tomas: One of the gatekeppers at Quayven Related to Aulf
  • Svanah: Lives on the small Island of Barley with her parents, where they raise ice dogs
  • Ivor: As close as a land based pirate as you can get
  • Mayor Sleetfoot: Mayor of Quayven. Kindly, but harassed and nervous pen-pusher
  • Friedrich Cooper: Leader of the minors on Spinnyridge
  • Kaya Potts: Mayor potts
  • Thorold: First thug son of Ivor
  • Herman: Aprentice harbour master at Quayven
  • Ector: Second thug son of Ivor
  • Rolf: Add a description of this character.
  • Nadiya: First to learn the 'wizards code" -light code for use on the light towers
  • Grim: Nickname of Geremiah Grimwold
  • Lorand: Old man who helped build the original ice walls around the harbours
  • Ma: Aulfs' mother, but is also a mother hen to Ingar, Jacob and Elya
  • Mariott: Head deputy on Orking Do
  • Marcus
  • Ben Thorn: Mayor of Peligo
  • Ernst: Father of Nadiya, Elya stays at their house on Orking Do
  • Annet: Mother of Nadiya, Elya stays at their house on Orking Do
  • Noah Shanks: One of the gate-keepers on Quayven
  • Dan Proctor
  • Mystic
  • Dad
  • Perry Aylen
Show all 32 characters
Popular Covers

Loading covers…

Choose your book’s cover

Setting & Locations edit see section history

Hexult - a group of islands surrounding the tip of the mighty Vajra crevasse (A huge crack in the ice)
  • Aurora: This is Aulf's ice boat
  • Spinnyridge: A pair of islands, fairly bleak, but mined for iron, copper and natural gas
  • Hexult: A group of islands surrounding the tip of the mighty Vajra crevasse (A huge crack in the ice)
  • Vajra: A crevasse (A huge crack in the ice) It occasionally moves and shakes all the islands of Hexult
  • Thorland: An Island in Hexult. More isolated than the other islands.
  • Quayven: An island of Hexult. Where Aulf originates from
  • Zanzo: A small rock on the edge of the Vajra crevasse. Known by Svannah and used for a wizard tower relay station
  • Pelago: A group of small islands in Hexult
  • Orking Do: The largest island of Hexult, situated at the very tip of the Vajva crevasse
  • Mystic: The name of Grims boat

Organizations edit see section history

  • The Horde: A large flotilla of pirates that occasionally decend upon Hexult

First Sentence edit see section history

‘Keep going!’ shouted Aulf, above the icy rush of the wind.

Glossary edit see section history

  • crevasse: A crack or split in an ice sheet
  • athwarts: from one side of a ship to another
  • sheet: a rope attached to a boats sail

Themes & Symbolism edit see section history

  • Vajra: It is a physical crevasse, that splits Hexult, but it is also the main focus of their superstition and it is given life-like attributes.

Authors & Contributors edit see section history

  1. Perry Aylen (Author)

First Edition edit see section history

Original Language: English
Publisher: Skymirror publications
Country: United Kingdom
Publication Date: May 2011
ISBN: Add the ISBN.
Page Count: 324

Notes for Parents edit see section history

Reading Level: Young Adults

Hexult is aimed at 12 - 15 year olds, but has been a refreshing read for many adults. The material is also suitable for reading to younger children; or for younger advanced readersSuitable for teens, with the warning they might find the lack of vampires or girlie angst, a little shocking.

Links to Supplemental Material edit see section history


We’re hiding the errata, movie connections, books that influenced this book, books influenced by this book, books that cite this book and books cited by this book sections. If you would like to add content to them, you must first make them visible.