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Game Design: Principles, Practice, and Techniques- the Ultimate Guide for the Aspiring Game Designer (edit title/settings)

by Jim Thompson (Author) (edit contributors)

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Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step... read more

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  1. Jim Thompson (Author)

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