Books

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Description

The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video... read more

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Authors & Contributors

  1. Matthew Omernick (Author)
 

Books with Additional Background Information

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Books That Influenced This Book

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