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Ghostwalk: Campaign Option (Dungeons & Dragons Setting) (edit title/settings)

by Monte Cook, Sean K. Reynolds (?) (edit contributors)

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The city of Manifest rests atop ruins from ancient times and far above the entrance to the land of the dead. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Whether currently living or dead, residents and... read more

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with a different trait after being killed by a medusa. A ghost's trait should be chosen by the Dungeon Master to reflect something in the creature's life or nature.

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  1. campaign setting
  2. dnd
  3. ghost
  4. reference 

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