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Before he knew about the Roses, sixteen-year-old Jack lived an unremarkable life in the small Ohio town of Trinity. Only the medicine he has to take daily and the thick scar above his heart set him apart from the other high schoolers. Then one day Jack skips his medicine. Suddenly, he is... read more

Summary edit see section history

Warning! Some spoilers are in this Summary!
Jack, a 16 year old high school student in small town Trinity Ohio, takes medicine everyday. One day he skips his medicine and feels sharper and stronger. He accidentally releases power when he gets angry in soccer practice, and then is whisked... read more (warning: may contain spoilers)

Warning! Some spoilers are in this Summary!
Jack, a 16 year old high school student in small town Trinity Ohio, takes medicine everyday. One day he skips his medicine and feels sharper and stronger. He accidentally releases power when he gets angry in soccer practice, and then is whisked away with his two friends Will and Fitch and his aunt Linda Downey who visits shortly every once in a while. They are on a mission to find a magic sword from Jacks great-great-grandmother Susannah Downey. The boys eventually find where she was buried while Linda narrowly escapes a wizard. Jack and his two friends then dig up the grave and find the magic sword in a jeweled box that only Jack can open. The sword, Shadowslayer, tells its name to Jack, revealing that Jack is the Warrior Heir. The same wizard that attacked Linda, Geoffrey Wylie attacks Jack, who barely gets out, and does only when Linda comes in the nick of time. Then Linda fills Jack in.
Jack finds out that he is actually one of the Weir, a magical race of people divided into five guilds, wizards, enchanters, seers, sorcerers, and warriors which is what Jack is. Each of the Weir also has a Weirbook, which is a book that details lineage and passed down family magic in it. Wizards control magic with spoken words, which makes them the most powerful of the guilds. Linda is an enchanter, who can charm people into doing things. At the top of the wizards are the feuding houses of the White rose and Red rose, who battle for supremacy in magical tournaments fought by warriors they sponsor. Now warriors are at an all-time low and Jack is on the hot spot. On top of that, he was born a wizard without a stone, and a doctor (a wizard) came to implant one or he would of died. She implanted a warrior stone however, so he could be used in the game later on. Jack also finds out that most of his neighbors including his old caretaker, Nick. Linda then brings a wizard, named Hastings to train Jack as a warrior, while Nick teaches him some wizardry.
Jack meets Ellen Stephenson, an new girl in Trinity and they start going out. Then some traders (wizards who plan to sell jack to the houses) try to kidnap him at Trinity high school and are stopped by Hastings. Linda and Hastings decide its too dangerous to keep Jack in Trinity, so they take a trip to Britain, the homeland of the Weir. Jessamine Longbranch (the doctor that implanted the Warrior stone in Jack) finds him and tries to capture him. Jack barely avoids it once again and he and Hastings travel north to Cumbria. Red Rose issues a challenge of the Game (a fight to the death) that is to be held at Raven's Ghyll, where the source of the Weir's power comes from. Hastings then reveals that he wants to use Jack in the Game himself and then destroy the wizard council. Jack eventually agrees, and they train more, then head out to Raven's Ghyll. When Jack arrives at Raven's Gyhll he discovers that his opponent, whom he has to fight to the death, is no other than Ellen Stephenson. He refuses to kill her. Ellen, on the other hand, has been trained to kill all her life, and doesn't hold back. When Jack breaks his ankle during the battle and Ellen finally has her sword to his throat, she tells him she can't kill him because she still has feelings for him and they announce to the Wizard Council that they will NOT be killing each other. This results in the Wizard Council's immediate threats to kill them. Hastings and others on their side proceed to protect Jack and Ellen. Amidst the battle, the ground splits open and an undead army of Warriors slayed in battle comes to seek revenge, which scares the crud out of the Wizard Council, and the audience of Wizards to came to see the Game runs in terror. The undead army (including Jack's great-great grandmother and Hastings' older sister) forces the Wizard Council to make new rules to destroy the Game.
Ellen moves into a house in Trinity with one of Jack's friends, Will. Trinity has been announced a sanctuary to those hiding from the Wizard Council. Jack continues to hang out with Ellen and sharpen his warrior skills. The Wizard Council is still out for him and Ellen, but this time, he'll be prepared.

Characters edit see section history

  • Jack Swift: A wizard turned warrior who comes into his power after skipping his heart medicine
  • Linda Downey: Jack's enchantress aunt. She and Leander once loved each other.
  • Will: Jack's Ana-weir friend who is also on the soccer team with him.
  • Fitch: Jack's Anaweir freind, on the same soccer team as him.
  • Nick Snowbeard: The elderly wizard who lives above Jack's garage.
  • Dr. Longbranch: The woman who switched Jack's Weir-stone and has watched over him so she can use him in a fight.
  • jack: A powerful wizard who is out for revenge. Jack is a warrior
  • Leesha: A wizard involved in the Trade and Ex-girlfriend of Jack.
  • Blaise: An elderly weir in Jack's neighborhood.
  • Mirabelle Simpson: it is a magic world in the present.
  • Mr. Penworthy: The principle at Jacks' high school
  • Iris: An elderly weir who lives in Jack's neighborhood.
  • Fitch: Jack's eccentric, computer crazed friend.
  • Geoffrey Wylie: Procurer of warriors for the Red Rose, tried to kill Jack and Linda.
  • Becka Downey: jack's Anaweir mother and Linda Downey's sister. Is Anaweir
  • Ellen Stephenson: Ellen is a new student at Jack's school and is Jack's love interest. She's independent, strong, but mysterious and doesn't socialize.
  • Garrett Lobeck: Hotheaded, muscular bully at Jack's school. He plays on the soccer team and is out for Jack after Jack makes him look bad at soccer tryouts, bumping Lobeck to the Junior soccer team. Leesha Middleton's boyfriend after she dumped Jack.
  • Susannah Downey: Susannah is Jack's great-great grandmother. She died mysteriously in a freak accident, falling off her horse and onto a fence post.
Show all 18 characters
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Quotes edit see section history

  • “Get out of this church, Jessamine, before God finds out you're in here.”
    Linda Downey
  • Popular Highlights from Kindle Customers
  • “The world will try to change you into someone else. Don’t let them. That’s the best advice anyone can give you.”
    Highlighted by 86 Kindle customers
  • You’re just swept along until you find yourself looking death in the face, and you wonder how it ever happened.
    Highlighted by 53 Kindle customers
  • More and more, there were no revelations, but simply the uncovering of truths long known but dimly remembered. Everything had been written long ago. There was nothing truly new in the world, but only the slow, circular march of time that revealed the old things once again.
    Highlighted by 46 Kindle customers
  • “Winning is everything.” She looked up at him and said again, “Everything.”
    Highlighted by 39 Kindle customers
  • Fitch played by his own rules, and it never bothered him that the preps called him weird. “Weird is good, strange is bad,” Fitch always said.
    Highlighted by 34 Kindle customers
  • “Run up the colors,” Fitch said behind him. “’Tis the queen and her court.”
    Highlighted by 28 Kindle customers
  • “The winner of the tournaments takes control of the Wizard Council, which governs the guilds. Those who have come to power through the system are unlikely to change it. Our family is an aristocracy: privileged and idle, with little to do but spin intrigue.
    Highlighted by 25 Kindle customers
  • It is said that the crystals we carry originated from that stone, freed and shaped by a magic more powerful than any known today.”
    Highlighted by 24 Kindle customers
  • “Not exactly,” she said. “Don’t trust anyone. Except Nick.”
    Highlighted by 23 Kindle customers
  • “We are heirs, you and I,” replied Aunt Linda. “As I said, I am an enchanter.”
    Highlighted by 20 Kindle customers
Show all 11 quotes from this book

Organizations edit see section history

  • Weirlind: The group of those with powers: wizards, warriors, enchanters, soothsayers (seers), and sorcerers.
  • Anaweir: The people who are without powers (humans, mortals)
  • Chaucerian Society: A group Leander Hastings starts that learns and travels about history.

First Sentence edit see section history

"The scent of wood smoke and roses always took him back there, to the boy he was and would never be again."

Table of Contents edit see section history

Prologue: Old Stories
Chapter One: The Flying Lobeck
Chapter Two: The Road Trip
Chapter Three: Digging Up Dead Relatives
Chapter Four: Shadowslayer
Chapter Five: The Warrior Heir
Chapter Six: Dangerous Games
Chapter Seven: Beginner Warrioring
Chapter Eight: The Apprentice
Chapter Nine: The Bout
Chapter Ten: The Street Fight
Chapter Eleven: Under Siege
Chapter Twelve: A Visit With Dr. Longbranch
Chapter Thirteen: Cumbria
Chapter Fourteen: When Lovers Meet
Chapter Fifteen: Raven's Ghyll
Chapter Sixteen: A Summons to Court
Chapter Seventeen: The Game
Chapter Eighteen: Trinity

Glossary edit see section history

  • Anaweir: Those born without a stone, or the gift.
  • Weirstones: stones that contain magical power. can be either wizard, warrior, enchanter, or sorcerer stones.

Series & Lists edit see section history

This is book 1 of 3 in Heir Chronicles. (standard series)

Followed by The Wizard Heir.

Authors & Contributors edit see section history

  1. Cinda Williams Chima (Author)

Other Contributors:

  1. Arriane Lewin (Editor)
  2. Donna Bray (Editor)
  3. Michelle Wolfson

First Edition edit see section history

Original Language: English
Publisher: Hyperion
Country: United States
Publication Date: February 27, 2007
ISBN: 0786839163
Page Count: 448

Classification edit see section history

Notes for Parents edit see section history

Reading Level: Ages 9-12

It's fine for kids; the violence is very little.

More Books Like This edit see section history

   
  • The Wizard Heir
  • The Dragon Heir

Books Influenced by This Book edit see section history

   
  • The Wizard Heir
  • The Dragon Heir

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