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Description edit see section history

Describes design strategies - the proper arrangement in space and time of images, words, and numbers - for presenting information about motion, process, mechanism, cause, and effect. Examines the logic of depicting quantitative evidence.

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Quotes edit see section history

  • “...we also enter the cognitive paradise of explanation, a sparkling and exuberant world, intensely relevant to the design of information.”
  • “The techniques of disinformation design, *when reversed,* reinforce strategies of presentation used by good teachers. Your audience *should* know beforehand what you are going to do; then they can evaluation how your verbal and visual evidence supports your argument. And so we have some practical advice for giving a talk or paper. 1. Near the beginning of your presentation, tell the audience: What the problem is / Why the problem is important /What the solution to the problem is. // If a clear statement of the problem cannot be formulated, then that is a sure sign that the content of the presentation is deficient."”
  • “5. Show up early. Something good is bound to happen. // 6. Finish early. // By arriving early, you can look the place over, have time enough to recover from a problem (for example, the room is already occupied; or the projector is missing), check the lights, and greet people as they gradually arrive to await your performance. Give the talk and finish early: <...> Even magicians are urged to get on with their entertaining performances: 'Always leave them wanting more. Get to the point. Be brief. Keep interesting them. Quit before they've had enough.'”
  • “Confection makers cut, paste, construct, and manage miniature theaters of information - a cognitive art that serves to illustrate an argument, make a point, explain a task, show how something works, list possibilities, narrate a story. // And accordingly, what collage is for art, confections are for the design of information”
  • “…in an architecture of content, the *information becomes the interface.”
  • “Too many interfaces for information compilation suffer from television-disease: thin substance, contempt for the audience and the content, short attention span and over-produced styling.”
  • “Like perspective, confections give the mind an eye.”

First Sentence edit see section history

Assessments of change, dynamics, and cause and effect are at the heart of thinking and explanation

Table of Contents edit see section history

1. Images and Quantities

2. Visual and Statistical Thinking: Displays of Evidence for Making Decisions

3. Explaining Magic: Pictorial Instructions and Disinformation Design

4. The Smallest Effective Difference

5. Parallelism: Repetition and Change, Comparison and Surprise

6. Multiples in Space and Time

7. Visual Confections: Juxtapositions from the Ocean of the Streams of Story

Authors & Contributors edit see section history

  1. Edward R. Tufte (Author)

Other Contributors:

  1. Jamy Ian Swiss (Contributor) - "Jamy Ian Swiss, a professional magician, is the co-author of" Chapter 3: Explaining Magic.

Classification edit see section history

Links to Supplemental Material edit see section history

Books with Additional Background Information edit see section history

   
  • The Anatomy of Melancholy, Vol 1
  • The Anatomy of Melancholy, Vol 2
  • What Do You Care What Other People Think?
  • A Primer of Higher Space (The Fourth Dimension)

Books That Cite This Book edit see section history

   
  • Conducting the Reference Interview

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